Ex-CitySearch Chief Conn on Hyperlocal 1.0
This is a the second installment in a series about hyperlocal past and present… An early entrant to the hyperlocal game was the fast-moving (and still going) CitySearch. They focused on data-driven content about entertainment and “things to do,” further crafted by editors in cities around the country. CitySearch went head-to-head with Digital City but saw real competition in Microsoft’s Sidewalk, which they eventually bought. Former CitySearch chief Charles Conn looks back and tells us a little bit about the way it was…
Hyperlocal 1.0 Heavy Bob Smith: ‘The Way It Was’
It’s difficult to pinpoint when online hyperlocal came into being. The idea was there with BBSs (electronic bulletin board services) since the early 1980s or even earlier, when local dial-up services allowed callers to access files, games, chat and so on. Long distance charges caused many to dial in to local boards. And thus local communities developed, with some system operators focusing on delivering local information and news. A few local newspapers tried getting into the game with bulletin boards of their own, or via Usenet Newsgroups…
Read the first in a series of interviews with leaders of what we’re calling Hyperlocal 1.0, as well as a bit of a response from a Hyperlocal 2.0 chief.
Webster Says Patch Must ‘Be the Community,’ Others Weigh In
This is a the third installment in a series about hyperlocal past and present. Read here about Digital City / AOL, CitySearch, and Microsoft’s Sidewalk…
I reached out to Warren Webster, President of AOL’s Patch network, the day before their big multi-thousand-blogger launch for thoughts on some of the views of the “Local 1.0” set discussed in the previous posts in this series. In an email he said: “It’s important to note that Patch isn’t citizen journalism. Patch is a platform staffed by professional journalists with an average of nine years experience. Patch also offers many opportunities for members of the community to have a voice on this platform — and for SMBs to drive consumer actions.”..